using TinaX.Tween.Const; using UnityEngine; namespace TinaX.Tween.Components { [AddComponentMenu(TweenConst.ComponentMenuRootPath + "Player/Simple Tween Player")] public class SimpleTweenPlayer : MonoBehaviour { public TweenComponentBase Tween; public void BeginPlay() { if (!Tween.Playing) { Tween.BeginPlay(); } } public void Stop() { if (Tween.Playing) { Tween.Stop(); } } } }