using Zinnia.Data.Operation.Extraction; namespace Test.Zinnia.Data.Operation.Extraction { using NUnit.Framework; using System.Collections; using Test.Zinnia.Utility.Helper; using Test.Zinnia.Utility.Mock; using UnityEngine; using UnityEngine.TestTools; using UnityEngine.TestTools.Utils; public class RaycastHitPointExtractorTest { private GameObject containingObject; private RaycastHitPointExtractor subject; [SetUp] public void SetUp() { containingObject = new GameObject("RaycastHitPointExtractorTest"); subject = containingObject.AddComponent(); } [TearDown] public void TearDown() { Object.DestroyImmediate(containingObject); } [Test] public void Extract() { Vector3EqualityComparer comparer = new Vector3EqualityComparer(0.1f); UnityEventListenerMock extractedMock = new UnityEventListenerMock(); subject.Extracted.AddListener(extractedMock.Listen); RaycastHit hitData = RaycastHitHelper.GetRaycastHit(); hitData.point = Vector3.one; subject.Source = hitData; Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); subject.Extract(); Assert.IsTrue(extractedMock.Received); Assert.That(subject.Result, Is.EqualTo(Vector3.one).Using(comparer)); } [Test] public void ExtractInvalidSource() { UnityEventListenerMock extractedMock = new UnityEventListenerMock(); subject.Extracted.AddListener(extractedMock.Listen); Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); subject.Extract(); Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); } [UnityTest] public IEnumerator ExtractNoCollisionData() { UnityEventListenerMock extractedMock = new UnityEventListenerMock(); subject.Extracted.AddListener(extractedMock.Listen); yield return null; GameObject blocker = RaycastHitHelper.CreateBlocker("RaycastHitPointExtractorTest"); blocker.SetActive(false); RaycastHit hitData = RaycastHitHelper.GetRaycastHit(blocker); subject.Source = hitData; Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); subject.Extract(); Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); } [Test] public void ExtractInactiveGameObject() { UnityEventListenerMock extractedMock = new UnityEventListenerMock(); subject.Extracted.AddListener(extractedMock.Listen); RaycastHit hitData = RaycastHitHelper.GetRaycastHit(); hitData.point = Vector3.one; subject.Source = hitData; subject.gameObject.SetActive(false); Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); subject.Extract(); Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); } [Test] public void ExtractInactiveComponent() { UnityEventListenerMock extractedMock = new UnityEventListenerMock(); subject.Extracted.AddListener(extractedMock.Listen); RaycastHit hitData = RaycastHitHelper.GetRaycastHit(); subject.Source = hitData; subject.enabled = false; hitData.point = Vector3.one; Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); subject.Extract(); Assert.IsFalse(extractedMock.Received); Assert.IsFalse(subject.Result.HasValue); } } }