namespace Zinnia.Process.Moment
{
using UnityEngine;
using Zinnia.Process.Moment.Collection;
///
/// Processes a list of as if it's a single process.
///
public class CompositeProcess : MonoBehaviour, IProcessable
{
[Tooltip("A collection of MomentProcess to process.")]
[SerializeField]
private MomentProcessObservableList processes;
///
/// A collection of to process.
///
public MomentProcessObservableList Processes
{
get
{
return processes;
}
set
{
processes = value;
}
}
///
/// Iterates through and calls on each one.
///
public void Process()
{
if (Processes == null)
{
return;
}
foreach (MomentProcess currentProcess in Processes.NonSubscribableElements)
{
currentProcess.Process();
}
}
}
}