namespace Zinnia.Cast.Operation.Conversion { using System; using UnityEngine; /// /// Converts any supported caster to a . /// public class ToLinecastConverter : CastConverter { /// public override bool ConvertFromBoxCast(PhysicsCast customCast, out RaycastHit hitData, Vector3 center, Vector3 halfExtents, Vector3 direction, Quaternion orientation, float maxDistance) { Vector3 endPosition = GetProjectedPoint(center, direction, maxDistance); return customCast.CustomLinecast(center, endPosition, out hitData, false); } /// public override ArraySegment ConvertFromBoxCastAll(PhysicsCast customCast, Vector3 center, Vector3 halfExtents, Vector3 direction, Quaternion orientation, float maxDistance) { throw new NotImplementedException("There is no implementation of `Physics.LinecastAll`"); } /// public override bool ConvertFromCapsuleCast(PhysicsCast customCast, out RaycastHit hitData, Vector3 point1, Vector3 point2, float radius, Vector3 direction, float maxDistance) { Vector3 origin = GetCenterVector(point1, point2); Vector3 endPosition = GetProjectedPoint(origin, direction, maxDistance); return customCast.CustomLinecast(origin, endPosition, out hitData, false); } /// public override ArraySegment ConvertFromCapsuleCastAll(PhysicsCast customCast, Vector3 point1, Vector3 point2, float radius, Vector3 direction, float maxDistance) { throw new NotImplementedException("There is no implementation of `Physics.LinecastAll`"); } /// public override bool ConvertFromLinecast(PhysicsCast customCast, out RaycastHit hitData, Vector3 startPosition, Vector3 endPosition) { return customCast.CustomLinecast(startPosition, endPosition, out hitData, false); } /// public override bool ConvertFromRaycast(PhysicsCast customCast, out RaycastHit hitData, Ray ray, float maxDistance) { Vector3 endPosition = GetProjectedPoint(ray.origin, ray.direction, maxDistance); return customCast.CustomLinecast(ray.origin, endPosition, out hitData, false); } /// public override ArraySegment ConvertFromRaycastAll(PhysicsCast customCast, Ray ray, float maxDistance) { throw new NotImplementedException("There is no implementation of `Physics.LinecastAll`"); } /// public override bool ConvertFromSphereCast(PhysicsCast customCast, out RaycastHit hitData, Vector3 origin, float radius, Vector3 direction, float maxDistance) { Vector3 endPosition = GetProjectedPoint(origin, direction, maxDistance); return customCast.CustomLinecast(origin, endPosition, out hitData, false); } /// public override ArraySegment ConvertFromSphereCastAll(PhysicsCast customCast, Vector3 origin, float radius, Vector3 direction, float maxDistance) { throw new NotImplementedException("There is no implementation of `Physics.LinecastAll`"); } } }