# Class DistanceGrabberFacade.UnityEvent

Defines the event with the InteractableFacade.

##### Inheritance

* System.Object
* DistanceGrabberFacade.UnityEvent

###### **Namespace**: [Tilia.Interactions.PointerInteractors]

##### Syntax

```
[Serializable]
public class UnityEvent : DistanceGrabberFacade.UnityEvent<InteractableFacade>
```

[Tilia.Interactions.PointerInteractors]: README.md
