namespace Tilia.Interactions.Interactables.Interactors.Operation.Extraction
{
using UnityEngine;
///
/// Extracts the precision grab attach point from an .
///
public class InteractorPrecisionPointExtractor : InteractorAttachPointExtractor
{
///
protected override GameObject GetValue(InteractorFacade interactorSource)
{
return interactorSource.PrecisionAttachPoint;
}
}
}