# Class InteractableGrabber.UnityEvent

Defines the event with the [InteractableFacade].

##### Inheritance

* System.Object
* InteractableGrabber.UnityEvent

###### **Namespace**: [Tilia.Interactions.Interactables.Interactables]

##### Syntax

```
[Serializable]
public class UnityEvent : InteractableGrabber.UnityEvent<InteractableFacade>
```

[InteractableFacade]: InteractableFacade.md
[Tilia.Interactions.Interactables.Interactables]: README.md
