# Class InteractableGrabStateRegistrar.UnityEvent

Defines the event with the specified [InteractableFacade].

##### Inheritance

* System.Object
* InteractableGrabStateRegistrar.UnityEvent

###### **Namespace**: [Tilia.Interactions.Interactables.Interactables.Grab]

##### Syntax

```
[Serializable]
public class UnityEvent : InteractableGrabStateRegistrar.UnityEvent<InteractableFacade>
```

[InteractableFacade]: ../../Interactables/InteractableFacade.md
[Tilia.Interactions.Interactables.Interactables.Grab]: README.md
