# Class InteractableGrabStateRegistrar.RigidbodyUnityEvent

Defines the event with the specified Rigidbody.

##### Inheritance

* System.Object
* InteractableGrabStateRegistrar.RigidbodyUnityEvent

###### **Namespace**: [Tilia.Interactions.Interactables.Interactables.Grab]

##### Syntax

```
[Serializable]
public class RigidbodyUnityEvent : InteractableGrabStateRegistrar.UnityEvent<Rigidbody>
```

[Tilia.Interactions.Interactables.Interactables.Grab]: README.md
