{
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    "rootNamespace": "",
    "references": [
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        "EFramework.Unity.Asset.Editor",
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        "UnityEditor.TestRunner"
    ],
    "includePlatforms": [
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    ],
    "excludePlatforms": [],
    "allowUnsafeCode": false,
    "overrideReferences": true,
    "precompiledReferences": [
        "nunit.framework.dll",
        "Microsoft.Extensions.FileSystemGlobbing.dll"
    ],
    "autoReferenced": false,
    "defineConstraints": [
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    "versionDefines": [],
    "noEngineReferences": false
}