export type Point = { x: number; y: number; }; export type Size = { width: number; height: number; }; export type Rectangle = Point & Size; /** Edge insets (padding, margin, border) */ export type Edges = { top: number; right: number; bottom: number; left: number; }; /** Create uniform edges */ export declare function edges(all: number): Edges; export declare function edges(vertical: number, horizontal: number): Edges; export declare function edges(top: number, right: number, bottom: number, left: number): Edges; /** Add two edge values */ export declare function addEdges(a: Edges, b: Edges): Edges; /** Zero edges constant */ export declare const ZERO_EDGES: Edges; /** Convert partial edges to full edges with defaults */ export declare function resolveEdges(partial?: Partial): Edges; export declare function unionRect(a: Rectangle, b: Rectangle): Rectangle; export declare function clampRect(rect: Rectangle, size: Size): Rectangle; export declare function withinBounds(size: Size, point: Point): boolean; export declare function clamp(value: number, min?: number, max?: number): number; //# sourceMappingURL=geometry.d.ts.map