# incanto skills (shipped)

Full agent skills for building games with this **installed version** of Incanto.
**New here? `incanto-your-first-game.md` is the walkthrough** — scaffold to a game
with a real win and lose, the shape of the loop, and the traps that cost a first
author an hour. Then come back to this list.

An AI agent should start with `incanto-scene-json-authoring.md`, then the domain skill
for the task at hand, and **finish every task with `incanto-verifying-your-game.md`**
— you cannot see the game, and that skill is how you find out whether it works.
`incanto-node-reference.md` (+ `../schemas/scene.schema.json`) is generated from the
engine source and lists every node type, prop, and default.

**Never hand a game back without reading these four.** Each answers a failure that
otherwise looks like nothing at all — see `incanto-verifying-your-game.md`:

| read | it is not clean when |
| --- | --- |
| `bunx incanto-check` | the scene will not load, or renders black (no light) |
| `stats().errors` | something threw and was skipped to keep the game alive |
| `assetErrors()` | a model or texture 404'd — the thing is simply not there |
| `framing` | the camera points the wrong way, or nothing is lit |

These files are the source of truth; the thin platform-delivery entries live in the
repo's root `skills/` folder and merely point here.
