import type { Image } from '../Image.js'; import type { Mask } from '../Mask.js'; import type { Point } from '../geometry/index.js'; import { RoiMapManager } from './RoiMapManager.js'; export interface WaterShedOptions { /** * @param points - Points which should be filled by watershed filter. * @default - minimum points from getExtrema() function. */ points?: Point[]; /** * @param mask - A binary image, the same size as the image. The algorithm will fill only if the current pixel in the binary mask is not null. * @default undefined */ mask?: Mask; /** * @param threshold - Limit of filling. Maximum value that pixel can have. * @default 1 */ threshold?: number; } /** * This method allows to create a ROIMap using the water shed algorithm. By default this algorithm * will fill the holes and therefore the lowest value of the image (black zones). * If no points are given, the function will look for all the minimal points. * If no mask is given the algorithm will completely fill the image. * Please take care about the value that has be in the mask ! In order to be coherent with the expected mask, * meaning that if it is a dark zone, the mask will be dark the normal behavior to fill a zone * is that the mask pixel is clear (value of 0) ! * If you are looking for 'maxima' the image must be inverted before applying the algorithm * @param image - Image that the filter will be applied to. * @param options - WaterShedOptions * @returns RoiMapManager */ export declare function waterShed(image: Image, options: WaterShedOptions): RoiMapManager; //# sourceMappingURL=waterShed.d.ts.map