import type { Image } from '../Image.js'; export interface LevelOptions { /** * Specify which channels should be processed. To process the alpha as well, * specify the channels as [0,1,2,3] for RGBA images and [0,1] for GREYA. * @default All components of the image the image (no alpha). */ channels?: number[]; /** * Input lower bound. * @default `image.minMax().min` */ inputMin?: number | number[]; /** * Input upper bound. * @default `image.minMax().min` */ inputMax?: number | number[]; /** * output lower bound. * @default `0` */ outputMin?: number | number[]; /** * Output upper bound. * @default `image.maxValue` */ outputMax?: number | number[]; /** * Specifies the shape of the curve connecting the two points. * @default `1` */ gamma?: number | number[]; /** * Image to which to output. */ out?: Image; } /** * Level the image using the optional input and output value. The default options allow to increase the image's contrast. * @param image - Image to process. * @param options - Level options. * @returns The levelled image. */ export declare function level(image: Image, options?: LevelOptions): Image; //# sourceMappingURL=level.d.ts.map