// // Copyright (c) ZeroC, Inc. All rights reserved. // // // Ice version 3.7.11 // // // // Generated from file `ObjectFactory.ice' // // Warning: do not edit this file. // // // export namespace Ice { /** * A factory for objects. Object factories are used when receiving "objects by value". * An object factory must be implemented by the application writer and registered * with the communicator. * * @deprecated ObjectFactory has been deprecated, use ValueFactory instead. */ interface ObjectFactory { /** * Create a new object for a given object type. The type is the * absolute Slice type id, i.e., the id relative to the * unnamed top-level Slice module. For example, the absolute * Slice type id for interfaces of type Bar in the module * Foo is "::Foo::Bar". * *

The leading "::" is required. * @param type The object type. * @return The object created for the given type, or nil if the * factory is unable to create the object. */ create(type:string):Ice.Value; /** * Called when the factory is removed from the communicator, or if * the communicator is destroyed. * @see Communicator#destroy */ destroy():void; } }