import * as IAPI from '../index'; /** * UnityVolume Model */ export interface UnityVolume { capacity: IAPI.CapacityUsage; pool: string; sizeUsed: number; currentNode: string; tieringPolicy: number; tier: string; thinEnabled: boolean; dataReductionRatio: number; type: number; systemPlatform: string; wwn: string; name: string; ioLimitPolicy: string; defaultNode: string; dataReductionPercent: number; sizeTotal: number; id: string; systemSerial: string; systemModel: string; dataReductionSizeSaved: number; systemSoftwareVersion: string; sizeAllocated: number; dataReductionEnabled: boolean; }