import * as IAPI from '../index'; /** * UnityPool Model */ export interface UnityPool { tiers: IAPI.GetUnityTierResponse; capacity: IAPI.CapacityUsage; fastCacheEnabled: boolean; driveTypes: string; snapshotAutoDeleteEnabled: boolean; allFlash: boolean; id: string; name: string; snapSizeUsed: number; systemSerial: string; systemOwner: string; description: string; }