<!-- Do not edit this file. It is automatically generated by API Documenter. -->

[Home](./index.md) &gt; [server](./server.md) &gt; [Entity](./server.entity.md) &gt; [setOutline](./server.entity.setoutline.md)

## Entity.setOutline() method

Sets the outline rendering options for the entity.

**Signature:**

```typescript
setOutline(outline: Outline | undefined, forPlayer?: Player): void;
```

## Parameters

<table><thead><tr><th>

Parameter


</th><th>

Type


</th><th>

Description


</th></tr></thead>
<tbody><tr><td>

outline


</td><td>

[Outline](./server.outline.md) \| undefined


</td><td>

The outline options, or undefined to remove the outline.


</td></tr>
<tr><td>

forPlayer


</td><td>

[Player](./server.player.md)


</td><td>

_(Optional)_ The player to set the outline for, if undefined the outline will be set for all players.

\*\*Side effects:\*\* Emits `EntityEvent.SET_OUTLINE` when spawned.

\*\*Category:\*\* Entities


</td></tr>
</tbody></table>
**Returns:**

void

