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[Home](./index.md) &gt; [server](./server.md) &gt; [DefaultPlayerEntityController](./server.defaultplayerentitycontroller.md) &gt; [isSwimming](./server.defaultplayerentitycontroller.isswimming.md)

## DefaultPlayerEntityController.isSwimming property

Whether the entity is swimming.

**Signature:**

```typescript
get isSwimming(): boolean;
```

## Remarks

Determined by whether the entity is in contact with a liquid block.

\*\*Category:\*\* Controllers

