export interface Counts { success: boolean; games: Games; players: number; } export interface Games { main_lobby: MainLobby; tournament_lobby: TournamentLobby; smp: SMP; legacy: Legacy; skywars: Skywars; pit: Pit; build_battle: BuildBattle; replay: Replay; walls: Walls; super_smash: SuperSmash; bedwars: Bedwars; arcade: Arcade; murder_mystery: MurderMystery; uhc: UHC; wool_games: WoolGames; speed_uhc: SpeedUhc; housing: Housing; duels: Duels; tntgames: TntGames; battleground: Battleground; survival_games: SurvivalGames; skyblock: SkyBlock; prototype: Prototype; mcgo: MCGO; limbo: Limbo; idle: Idle; queue: Queue; } export interface Default { players: number; } export interface MainLobby extends Default { } export interface TournamentLobby extends Default { } export interface SMP extends Default { } export interface Legacy extends Default { modes: LegacyModes; } export interface LegacyModes { walls: number; paintball: number; quakecraft: number; vampirez: number; gingerbread: number; arena: number; } export interface Skywars extends Default { modes: SkywarsModes; } export interface SkywarsModes { solo_lucky: number; teams_lucky: number; solo_insane: number; teams_insane: number; solo_normal: number; teams_normal: number; } export interface Pit extends Default { modes: PitModes; } export interface PitModes { pit: number; } export interface BuildBattle extends Default { modes: BuildBattleModes; } export interface BuildBattleModes { solo_normal_latest: number; guess_the_build: number; teams_normal: number; solo_normal: number; solo_pro: number; } export interface Replay extends Default { modes: ReplayModes; } export interface ReplayModes { base: number; } export interface Walls extends Default { modes: WallsModes; } export interface WallsModes { standard: number; } export interface SuperSmash extends Default { modes: SmashModes; } export interface SmashModes { duel: number; friends: number; solo: number; teams: number; } export interface Bedwars extends Default { modes: BedwarsModes; } export interface BedwarsModes { two_four: number; four_three: number; eight_one: number; eight_two_armed: number; four_four: number; eight_two: number; eight_two_lucky: number; practice: number; eight_two_ultimate: number; } export interface Arcade extends Default { modes: ArcadeModes; } export interface ArcadeModes { party: number; hole_in_the_wall: number; defender: number; mini_walls: number; simon_says: number; zombies_bad_blood: number; hide_and_seek_party: number; dayone: number; draw_their_thing: number; zombies_alien: number; pixel_party: number; one_in_the_quiver: number; soccer: number; pvp_ctw: number; ender: number; starwars: number; dragon_war: number; zombies_dead_end: number; farm_hunt: number; hide_and_seek_hunt: number; } export interface MurderMystery extends Default { modes: MurderMysteryModes; } export interface MurderMysteryModes { double_up: number; infection: number; assassins: number; classic: number; } export interface UHC extends Default { modes: UHCModes; } export interface UHCModes { teams: number; solo: number; } export interface WoolGames extends Default { modes: WoolGamesModes; } export interface WoolGamesModes { wars_two_four: number; } export interface SpeedUhc extends Default { modes: SpeedUhcModes; } export interface SpeedUhcModes { solo_normal: number; team_normal: number; } export interface Housing extends Default { } export interface Duels extends Default { modes: DuelsModes; } export interface DuelsModes { bowspleef_duel: number; bow_duel: number; bridge_four_two: number; uhc_four: number; mw_duel: number; uhc_meetup: number; bridge_doubles: number; sw_doubles: number; boxing_duel: number; uhc_doubles: number; bridge_four: number; bridge_four_three: number; uhc_duel: number; sumo_duel: number; op_doubles: number; bridge_threes: number; parkour_eight: number; op_duel: number; blitz_duel: number; potion_duel: number; classic_duel: number; combo_duel: number; bridge_duel: number; sw_duel: number; capture_threes: number; } export interface TntGames extends Default { modes: TntGamesModes; } export interface TntGamesModes { pvp_run: number; tnt_tag: number; tnt_run: number; capture: number; bow_spleef: number; } export interface Battleground extends Default { modes: BattlegroundModes; } export interface BattlegroundModes { ctf_mini: number; domination: number; team_deathmatch: number; } export interface SurvivalGames extends Default { modes: SurvivalGamesModes; } export interface SurvivalGamesModes { solo_normal: number; teams_normal: number; } export interface SkyBlock extends Default { modes: SkyBlockModes; } export interface SkyBlockModes { instanced: number; garden: number; dungeon_hub: number; farming: number; mining: number; crimson_isle: number; mining_two: number; crystal_hollows: number; combat: number; dynamic: number; winter: number; combat_two: number; foraging: number; hub: number; dungeon: number; mining_three: number; } export interface Prototype extends Default { modes: PrototypeModes; } export interface PrototypeModes { dropper: number; } export interface MCGO extends Default { modes: MCGOModes; } export interface MCGOModes { normal: number; normal_party: number; gungame: number; deathmatch: number; } export interface Limbo extends Default { } export interface Idle extends Default { } export interface Queue extends Default { } //# sourceMappingURL=counts.types.d.ts.map