#ifndef SRC_ASYNC_WRAP_INL_H_
#define SRC_ASYNC_WRAP_INL_H_

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "async-wrap.h"
#include "base-object.h"
#include "base-object-inl.h"
#include "env.h"
#include "env-inl.h"
#include "node_internals.h"
#include "util.h"
#include "util-inl.h"
#include "v8.h"

namespace node {

inline bool AsyncWrap::ran_init_callback() const {
  return static_cast<bool>(bits_ & 1);
}


inline AsyncWrap::ProviderType AsyncWrap::provider_type() const {
  return static_cast<ProviderType>(bits_ >> 1);
}


inline int64_t AsyncWrap::get_uid() const {
  return uid_;
}


inline v8::Local<v8::Value> AsyncWrap::MakeCallback(
    const v8::Local<v8::String> symbol,
    int argc,
    v8::Local<v8::Value>* argv) {
  v8::Local<v8::Value> cb_v = object()->Get(symbol);
  CHECK(cb_v->IsFunction());
  return MakeCallback(cb_v.As<v8::Function>(), argc, argv);
}


inline v8::Local<v8::Value> AsyncWrap::MakeCallback(
    uint32_t index,
    int argc,
    v8::Local<v8::Value>* argv) {
  v8::Local<v8::Value> cb_v = object()->Get(index);
  CHECK(cb_v->IsFunction());
  return MakeCallback(cb_v.As<v8::Function>(), argc, argv);
}

}  // namespace node

#endif  // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#endif  // SRC_ASYNC_WRAP_INL_H_
