import { Feature, FeatureCollection, Point, Position } from "@turf/turf"; interface IBaseUnit { segmentsIsShow: boolean; // 当前视图里所有的路段控制点 allPoints: Position[]; allPointsCollection: FeatureCollection; /** * 获取离此点最近的点 */ getNearestPoint: (sourcePoint: Position) => Feature | null; } export default IBaseUnit;