import Licensee from './Licensee'; import LicenseeCode from './LicenseeCode'; import MBCType from './MBCType'; import RAMSize from './RAMSize'; import ROMSize from './ROMSize'; export default interface IFixerOptions { padding?: number; cgbCompatibility?: 'dmg' | 'cgb' | 'both'; sgbCompatible?: boolean; nintendoLogo?: 'fix' | 'trash'; headerChecksum?: 'fix' | 'trash'; globalChecksum?: 'fix' | 'trash'; japanese?: boolean; licensee?: string | Licensee | keyof typeof Licensee; licenseeCode?: number | 'use-licensee' | LicenseeCode | keyof typeof LicenseeCode; mbcType?: number | MBCType | keyof typeof MBCType; romSize?: number | 'auto' | ROMSize | keyof typeof ROMSize; ramSize?: number | RAMSize | keyof typeof RAMSize; gameId?: string; gameTitle?: string; gameVersion?: number; }