export class PBRMaterial { public albedoMap: string = ""; public normalMap: string = ""; public metalness: number = 0; public metalnessMap: string = ""; public roughness: number = 0; public roughnessMap: string = ""; public glossiness: number = 0; public glossinessMap: string = ""; public specularMap: string = ""; public environmentMap: string = ""; public emissiveMap: string = ""; public lightMap: string = ""; public lightMapTexcoordSet: number = 0; public ambientOcclusionMap: string = ""; }