import { Mat3 } from "./mat3"; /** * 00 03 06 * 01 04 07 * 02 05 08 */ export declare class SimpleMat3 { readonly data: number[]; constructor(data: number[]); set(x: number, y: number, value: number): void; get(x: number, y: number): number; static setIdentity(data: number[]): number[]; private static setTranslation; private static setScale; static fromTranslation(x: number, y: number, out?: SimpleMat3): T; static fromScale(x: number, y: number, out?: SimpleMat3): T; private static setRotation; static fromRotation(angle: number, out?: SimpleMat3): T; static create(): SimpleMat3; static translate(a: SimpleMat3, x: number, y: number, out?: SimpleMat3): T; static rotate(a: SimpleMat3, rad: number, out?: SimpleMat3): T; equalsArray(data: number[]): boolean; static getTransformationMatrix(transitionX: number, transitionY: number, rotation: number, scaleX: number, scaleY: number, out?: SimpleMat3): T; equals(mat: Mat3): boolean; static scale(a: SimpleMat3, x: number, y: number, out?: SimpleMat3): T; } //# sourceMappingURL=simple-mat3.d.ts.map