import vertex from "./pbr.vertex.fx"; declare const _default: { typeName: string; name: string; properties: ({ name: string; type: string; value: number; slot?: undefined; } | { name: string; type: string; value: string; slot: number; } | { name: string; type: string; value: string; slot?: undefined; })[]; defaultProperties: { name: string; type: string; value: string; }[]; defines: { HAS_ALBEDOTEXTUREARRAY: boolean; ENABLE_PBR: boolean; }; states: { type: string; value: string; }[]; vertex: typeof vertex; fragment: typeof vertex; }; export default _default;