import { Process } from "../process"; import { RenderObject } from "../objects/renderObject"; import { ObjectState } from "./objectState"; import { RollType } from "./deltaState"; export declare class RenderObjectAddRemoveState extends ObjectState { get parent(): RenderObject; get oldRenderObject(): RenderObject; get newRenderObject(): RenderObject; constructor(renderObject: RenderObject, oldObj: RenderObject, newObj: RenderObject); roll(process: Process, rollType: RollType): void; }