[gs-longan](../README.md) / ShaderState

# Class: ShaderState

## Table of contents

### Constructors

- [constructor](ShaderState.md#constructor)

### Properties

- [propertyName](ShaderState.md#propertyname)
- [type](ShaderState.md#type)
- [value](ShaderState.md#value)

## Constructors

### constructor

• **new ShaderState**(): [`ShaderState`](ShaderState.md)

#### Returns

[`ShaderState`](ShaderState.md)

## Properties

### propertyName

• `Optional` **propertyName**: `string`

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### type

• **type**: [`ShaderStateType`](../enums/ShaderStateType.md)

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### value

• **value**: `any`
