import Texture2D from "../Resource/Texture2D"; /** * Proxy of texture reference */ export default class TextureReference { rawResource: Texture2D | ((val: { [key: string]: Texture2D; }) => Texture2D); isFunctionalProxy: boolean; constructor(rawResource: Texture2D | ((val: { [key: string]: Texture2D; }) => Texture2D)); get(): Texture2D; get(buffers: { [key: string]: Texture2D; }): Texture2D; }