export type DebugMode = "None"; export declare class Debugger { static getDebugMode(): DebugMode; static getStopWatchFlag(): boolean; static getStableFlagWatchFlag(): boolean; static getNodePathFlag(): boolean; static getObserveUpdateFlag(): boolean; static showTime(oldTime: Date, newTime: Date, name: string, msg: string): void; static updateUnstableFlagLog(obj: any, func: any, msg: string): void; static updateFlagLog(obj: any, func: any, msg: string): void; static updateLog(obj: any, func: any, msg: string): void; }