import { createGameWidget, GameEditableWidget, GameOptionsFieldTypes, GameRigidBody, } from "@granity/engine"; import { FC } from "react"; export interface GeometryFormsProps extends GameEditableWidget { shape: string; color: string; gravityScale: number; } type OwnProps = GeometryFormsProps; const GeometryForms: FC = ({ shape, color, position }) => { const GeometryComponent = shape; return ( ); }; export const widget = createGameWidget({ component: GeometryForms, reducer: null, name: "Geometry", options: [ { name: "color", displayName: "Color", fieldType: GameOptionsFieldTypes.Text, defaultValue: "white", }, { name: "testCheckbox", displayName: "Checkbox", fieldType: GameOptionsFieldTypes.Checkbox, defaultValue: true, }, { name: "shape", displayName: "Shape", fieldType: GameOptionsFieldTypes.Select, selectOptions: [ { value: "BoxGeometry", name: "Cube", }, { value: "PlaneGeometry", name: "Plane", }, ], defaultValue: "BoxGeometry", }, ], });