import { InputsConfig } from "../_actions/coreTypes"; export default { editor: [ { name: "toggleEditor", event: "keyup", code: "KeyE", ctrlKey: true, shiftKey: true, preventDefault: false, }, { name: "toggleDebug", event: "keyup", code: "KeyD", ctrlKey: false, shiftKey: true, preventDefault: false, }, { name: "copyWidget", event: "keyup", code: "KeyC", ctrlKey: true, shiftKey: false, preventDefault: false, }, { name: "pasteWidget", event: "keyup", code: "KeyV", ctrlKey: true, shiftKey: false, preventDefault: false, }, { name: "undo", event: "keyup", code: "KeyZ", ctrlKey: true, shiftKey: false, preventDefault: false, }, { name: "cancelUndo", event: "keyup", code: "KeyZ", ctrlKey: true, shiftKey: true, }, { name: "delete", event: "keyup", code: "Delete", ctrlKey: false, shiftKey: false, preventDefault: false, }, { name: "nextCamera", event: "keyup", code: "ArrowRight", ctrlKey: true, shiftKey: false, preventDefault: false, }, { name: "prevCamera", event: "keyup", code: "ArrowLeft", ctrlKey: true, shiftKey: false, preventDefault: false, }, { name: "saveApp", event: "keyup", code: "KeyS", ctrlKey: true, shiftKey: true, }, { name: "unselect", event: "mouseup", button: 2, ctrlKey: true, shiftKey: false, }, ], game: [ { name: "jump", event: "keyup", code: "Space", ctrlKey: false, shiftKey: false, preventDefault: false, }, ], } as InputsConfig;