type PresetFamilyType = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 21 | 22 | 23 | 24 | 25; type PresetPools = Obj & { [1]: Presets; [2]: Presets; [3]: Presets; [4]: Presets; [5]: Presets; [6]: Presets; [7]: Presets; [8]: Presets; [9]: Presets; [21]: Presets; [22]: Presets; [23]: Presets; [24]: Presets; [25]: Presets; }; type Presets = Obj; type PresetProps = ObjProps & { appearance: Appearance; phaseFromX: number; phaseToX: number; speedFromX: number; speedToX: number; scribble: Scribble; xBlock: number; xGroup: number; xWings: number; }; type Preset = Obj & {};