/* * Copyright (C) 1998-2023 by Northwoods Software Corporation. All Rights Reserved. */ /* * This is an extension and not part of the main GoJS library. * Note that the API for this class may change with any version, even point releases. * If you intend to use an extension in production, you should copy the code to your own source directory. * Extensions can be found in the GoJS kit under the extensions or extensionsJSM folders. * See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information. */ import * as go from '../release/go.js'; /** * This custom {@link Link} class customizes its route to go parallel to other links connecting the same ports, * if the link is not orthogonal and is not Bezier curved. * * If you want to experiment with this extension, try the Parallel Route Links sample. * @category Part Extension */ export class ParallelRouteLink extends go.Link { /** * Constructs the link's route by modifying {@link #points}. * @return {boolean} true if it computed a route of points */ public override computePoints(): boolean { const result = super.computePoints(); if (!this.isOrthogonal && this.curve !== go.Link.Bezier && this.hasCurviness()) { const curv = this.computeCurviness(); if (curv !== 0) { const num = this.pointsCount; let pidx = 0; let qidx = num - 1; if (num >= 4) { pidx++; qidx--; } const frompt = this.getPoint(pidx); const topt = this.getPoint(qidx); const dx = topt.x - frompt.x; const dy = topt.y - frompt.y; let mx = frompt.x + dx * 1 / 8; let my = frompt.y + dy * 1 / 8; let px = mx; let py = my; if (-0.01 < dy && dy < 0.01) { if (dx > 0) py -= curv; else py += curv; } else { const slope = -dx / dy; let e = Math.sqrt(curv * curv / (slope * slope + 1)); if (curv < 0) e = -e; px = (dy < 0 ? -1 : 1) * e + mx; py = slope * (px - mx) + my; } mx = frompt.x + dx * 7 / 8; my = frompt.y + dy * 7 / 8; let qx = mx; let qy = my; if (-0.01 < dy && dy < 0.01) { if (dx > 0) qy -= curv; else qy += curv; } else { const slope = -dx / dy; let e = Math.sqrt(curv * curv / (slope * slope + 1)); if (curv < 0) e = -e; qx = (dy < 0 ? -1 : 1) * e + mx; qy = slope * (qx - mx) + my; } this.insertPointAt(pidx + 1, px, py); this.insertPointAt(qidx + 1, qx, qy); } } return result; } }