/* * Copyright (C) 1998-2023 by Northwoods Software Corporation. All Rights Reserved. */ /* * This is an extension and not part of the main GoJS library. * Note that the API for this class may change with any version, even point releases. * If you intend to use an extension in production, you should copy the code to your own source directory. * Extensions can be found in the GoJS kit under the extensions or extensionsJSM folders. * See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information. */ import * as go from '../release/go.js'; import { OverviewResizingTool } from './OverviewResizingTool.js'; let myDiagram: go.Diagram; export function init() { if ((window as any).goSamples) (window as any).goSamples(); // init for these samples -- you don't need to call this const $ = go.GraphObject.make; // for conciseness in defining templates myDiagram = new go.Diagram('myDiagramDiv', // create a Diagram for the DIV HTML element { layout: $(go.ForceDirectedLayout), 'undoManager.isEnabled': true // enable undo & redo }); // Define the Node template. // This uses a Spot Panel to position a button relative // to the ellipse surrounding the text. myDiagram.nodeTemplate = $(go.Node, 'Spot', { selectionObjectName: 'PANEL', isTreeExpanded: false, isTreeLeaf: false }, // the node's outer shape, which will surround the text $(go.Panel, 'Auto', { name: 'PANEL' }, $(go.Shape, 'Circle', { fill: '#03A9F4', stroke: 'black' } ), $(go.TextBlock, { font: '12pt sans-serif', margin: 5 }, new go.Binding('text', 'key')) ), // the expand/collapse button, at the top-right corner $('TreeExpanderButton', { name: 'TREEBUTTON', width: 20, height: 20, alignment: go.Spot.TopRight, alignmentFocus: go.Spot.Center, // customize the expander behavior to // create children if the node has never been expanded click: function (e: go.InputEvent, obj: go.GraphObject) { // OBJ is the Button const node = obj.part as go.Node; // get the Node containing this Button if (node === null) return; e.handled = true; expandNode(node); } } ) // end TreeExpanderButton ); // end Node // create the model with a root node data myDiagram.model = new go.TreeModel([ { key: 0, everExpanded: false } ]); // Overview const myOverview = new go.Overview('myOverviewDiv', // the HTML DIV element for the Overview { observed: myDiagram, contentAlignment: go.Spot.Center, }); myOverview.box.resizable = true; myOverview.toolManager.resizingTool = new OverviewResizingTool(); (document.getElementById('zoomToFit') as HTMLElement).addEventListener('click', function() { myDiagram.zoomToFit(); }); (document.getElementById('expandAtRandom') as HTMLElement).addEventListener('click', function() { expandAtRandom(); }); } function expandNode(node: go.Node) { const diagram = node.diagram; if (diagram === null) return; diagram.startTransaction('CollapseExpandTree'); // this behavior is specific to this incrementalTree sample: const data = node.data; if (!data.everExpanded) { // only create children once per node diagram.model.setDataProperty(data, 'everExpanded', true); const numchildren = createSubTree(data); if (numchildren === 0) { // now known no children: don't need Button! const btn = node.findObject('TREEBUTTON'); if (btn !== null) btn.visible = false; } } // this behavior is generic for most expand/collapse tree buttons: if (node.isTreeExpanded) { diagram.commandHandler.collapseTree(node); } else { diagram.commandHandler.expandTree(node); } diagram.commitTransaction('CollapseExpandTree'); } // This dynamically creates the immediate children for a node. // The sample assumes that we have no idea of whether there are any children // for a node until we look for them the first time, which happens // upon the first tree-expand of a node. function createSubTree(parentdata: any) { let numchildren = Math.floor(Math.random() * 10); if (myDiagram.nodes.count <= 1) { numchildren += 1; // make sure the root node has at least one child } // create several node data objects and add them to the model const model = myDiagram.model; const parent = myDiagram.findNodeForData(parentdata); if (parent === null) return; for (let i = 0; i < numchildren; i++) { const childdata = { key: model.nodeDataArray.length, parent: parentdata.key }; // add to model.nodeDataArray and create a Node model.addNodeData(childdata); // position the new child node close to the parent const child = myDiagram.findNodeForData(childdata); if (child !== null) child.location = parent.location; } return numchildren; } function expandAtRandom() { const eligibleNodes: Array = []; myDiagram.nodes.each(function(n) { if (!n.isTreeExpanded) eligibleNodes.push(n); }); const node = eligibleNodes[Math.floor(Math.random() * (eligibleNodes.length))]; expandNode(node); }