{
  "$schema": "https://raw.githubusercontent.com/microsoft/vscode-html-languageservice/main/docs/customData.schema.json",
  "version": 1.1,
  "tags": [
    {
      "name": "godown-alert",
      "description": "Alert renders a alert.\n---\n\n\n### **Slots:**\n - _default_ - Alert content.\n- **title** - Alert title.\n- **prefix** - Alert prefix.\n- **suffix** - Alert suffix.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-avatar",
      "description": "Avatar renders a avatar.\n\nRenders as an image if it has a src property,\notherwise falls back to name or nameless slot.\n---\n\n\n### **Slots:**\n - _default_ - Display content if no `src` or `name` provided.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-badge",
      "description": "Badge renders a badge.\n---\n\n\n### **Slots:**\n - _default_ - Badge content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-breath",
      "description": "Breath render the text with a breathing effect.\n\nDynamically generate a breathing effect based on the length of the split text.\n\nIf there is not enough CSS variable, overrun elements will use the.\n\ngodown was a css library in its earliest days,\nand this is the component version of its first effect.\n\nInspired by Vercel home page (2023).\n---\n\n\n### **Slots:**\n - _default_ - Breathing parts.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-button",
      "description": "Button renders a button.\n\nCreate modal animation upon clicking.\n---\n\n\n### **Slots:**\n - _default_ - The content of the button.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-card",
      "description": "Card renders a card.\n\nThis may be similar to Layout,\nbut it needs to be specified to enable header and footer.\n---\n\n\n### **Slots:**\n - _default_ - The main content of the card.\n- **header** - The header of the card.\n- **footer** - The footer of the card.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-carousel",
      "description": "Carousel make the content display as a carousel.\n\nWhen this component is `firstUpdated`,\nclone the first and last element and make the matching element visible when switching index.\n---\n\n\n### **Events:**\n - **change** - Fires when the index changes.\n\n### **Slots:**\n - _default_ - Carousel items, should maintain the same size.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-chip",
      "description": "Chip renders a chip.\n---\n\n\n### **Slots:**\n - _default_ - Chip content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-details",
      "description": "Details similar to `<details>`.\n---\n\n\n### **Events:**\n - **change** - Fires when the open changes.\n\n### **Slots:**\n - **summary** - Details summary (trigger).\n- _default_ - Details content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-dialog",
      "description": "Dialog similar to `<dialog>`.\n\nLike dialog, it listens for submit events and closes itself when the target method is \"dialog\".\n\nPrevious versions of Dialog did not contain triggers.\nTherefore, unlike Tooltip which uses the default slot as the trigger.\nDialog needs to use slot=\"trigger\" as the trigger instead of an element without a slot name.\n---\n\n\n### **Events:**\n - **change** - Fires when the open changes.\n\n### **Slots:**\n - **trigger** - The trigger element.\n- _default_ - The dialog content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-divider",
      "description": "Divider similar to `<hr>`.\n---\n",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-dragbox",
      "description": "Dragbox moves with the mouse and does not exceed the boundary of offsetParent.\n---\n\n\n### **Slots:**\n - _default_ - Dragbox content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-flex",
      "description": "Flex provides flex layout.\n---\n\n\n### **Slots:**\n - _default_ - Flex items.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-form",
      "description": "Form Gets child element key-value object,\nwhich will be nested if the child element is the same as this element.\n---\n",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-grid",
      "description": "Grid provides gird layout.\n---\n\n\n### **Slots:**\n - _default_ - Grid items.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-heading",
      "description": "Heading renders a heading.\n\nIf the id is provided, the anchor will be displayed.\n---\n\n\n### **Events:**\n - **navigate** - Fires when the link is clicked.\n\n### **Slots:**\n - _default_ - Heading content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-input",
      "description": "Input renders a input.\n---\n\n\n### **Events:**\n - **input** - Fires when the input value changes.\n- **change** - Fires when the input value changes.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-layout",
      "description": "Layout renders main content, top header, bottom footer.\n\nIf `sticky` is set to `true`, the header will be sticky.\n\nMain content will take up the remaining space.\n\nElement display should be `(inline-)flex` or `(inline-)grid`.\n---\n\n\n### **Slots:**\n - _default_ - The main content of the layout.\n- **header** - The header of the layout.\n- **footer** - The footer of the layout.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-link",
      "description": "Link is used for link jumping, works standalone or in Router.\n\nSet `type` to `\"normal\"`,\nbehave like a normal anchor.\n\nSet `type` to `\"push\" `or `\"replace\"`,\nupdate history state by `history.pushState` or `history.replaceState`,\nupdate all routers whether current pathname is registered or not.\n\nSet `type` to `\"auto\"`,\nonly update the routers if the current pathname is registered,\nif not registered, behave like `\"normal\"`.\n\n`replace` property will enforce `history.replaceState`.\n---\n\n\n### **Events:**\n - **navigate** - Fires when the link is clicked.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-popover",
      "description": "Popover renders a popover.\n\nThis requires the support of the popover API and CSS position-area.\n---\n\n\n### **Events:**\n - **toggle** - Fired when the popover is toggled.\n\n### **Slots:**\n - **popover** - Popover content.\n- _default_ - Popover trigger.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-progress",
      "description": "Progress similar to `<progress>`.\n---\n",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-range",
      "description": "Range is similar to `<input type=\"range\">`.\n\nValue accepts number, or array.\n\nNumber has 1 handle, the array has the number of its elements.\n---\n\n\n### **Events:**\n - **range** - Fires when the value changes.\n\n### **Methods:**\n - **padValue(len: _number_, value): _number[]_** - Pad the value to the specified length.\n- **focusHandle(index: _number_): _void_** - Focuses the handle at the given index, updates the focus stack.\n- **blurHandle(): _void_** - Removes the focus from the currently focused handle.\n\n\n\n\n\n\n",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-rotate",
      "description": "Rotate Make child elements rotate.\n---\n\n\n### **Methods:**\n ",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-router",
      "description": "Router has basic routing control.\n\nTo switch routes, use `router-link component`.\n\nIt has two methods to collect routes.\n\n1. From field `routes`, an array, each elements require \"path\".\n2. From child elements, which have the slot attribute for matching routes.\n\nIf only the method 1 is used, set `type` to `\"field\"`.\n\nIf only the method 2 is used, set `type` to `\"slotted\"`.\n\n`type` defaults to `\"united\"`, which will try method 1, then method 2.\n\nIf no routes are matched, the default value (no named slot) will be rendered.\n---\n\n\n### **Methods:**\n - **fieldComponent(query: _string_): _unknown_** - Get component from routes by query.\n- **slottedComponent(query: _string_): _TemplateResult<1>_** - Get component from slotted elements by query.\n- **collectSlottedRoutes(): _void_** - Reset the route tree, clear cache, collect routes from child elements.\n- **collectFieldRoutes(value: _typeof this.routes_): _void_** - Reset the route tree, clear cache, collect routes from value.\n\n### **Slots:**\n - _default_ - Display slot when there is no match.\n- ***** - Matching slot will be displayed.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-select",
      "description": "Select is similar to `<select>`.\n---\n\n\n### **Events:**\n - **input** - Fires when the input value changes.\n- **change** - Fires when the input value changes.\n- **select** - Fires when select an option.\n\n### **Slots:**\n - _default_ - Options.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-skeleton",
      "description": "Skeleton renders a skeleton screen.\n---\n\n\n### **Slots:**\n - **loading** - The content if loading is true.\n- _default_ - The content if loading is false.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-split",
      "description": "Split renders multiple input boxes.\n\nInput: will move the focus box backward until the complete input from start to end.\n\nDelete: will move the focus box forward until the first and no inputs for each.\n---\n\n\n### **Events:**\n - **input** - Fires when the input value changes.\n- **change** - Fires when the input value changes.\n- **focus** - Fires when the input is focused.\n- **blur** - Fires when the input is blurred.\n\n### **Methods:**\n ",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-switch",
      "description": "Switch renders a switch.\n---\n\n\n### **Events:**\n - **change** - Fires when the switch is switched.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-tabs",
      "description": "Tabs used to render a set of tabs.\n---\n\n\n### **Events:**\n - **select** - Fires when the tab index is changed.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-text",
      "description": "Text renders text.\n---\n",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-time",
      "description": "Time renders a formatting time.\n---\n\n\n### **Events:**\n - **time** - Fires when the time changes.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-tooltip",
      "description": "Tooltip is similar to Popover.\n\nIt listens for the mouseenter event and displays the tip or popover after a specified delay.\n\nWhen it is clicked or the mouseleave event occurs followed by another delay, closes the tip.\n---\n\n\n### **Events:**\n - **toggle** - Fired when the popover is toggled.\n\n### **Slots:**\n - **tip** - Tip content.\n- _default_ - Tip trigger.\n- **popover** - Popover content.",
      "attributes": [],
      "references": []
    },
    {
      "name": "godown-typewriter",
      "description": "Typewriter renders a typewriter effect to text.\n---\n",
      "attributes": [],
      "references": []
    }
  ]
}
