{
  "name": "godot",
  "description": "Godot is a streaming real-time event processor written in node.js",
  "version": "0.7.10",
  "author": "Nodejitsu Inc <info@nodejitsu.com>",
  "contributors": [
    {
      "name": "Charlie Robbins",
      "email": "charlie@nodejitsu.com"
    },
    {
      "name": "Jarrett Cruger",
      "email": "jarrett@nodejitsu.com"
    }
  ],
  "repository": {
    "type": "git",
    "url": "https://github.com/nodejitsu/godot.git"
  },
  "dependencies": {
    "back": "0.1.x",
    "clone": "~0.1.18",
    "graphite": "0.0.6",
    "ip": "0.0.x",
    "json-stream": "0.2.x",
    "node-uuid": "1.4.0",
    "redis": "0.8.4",
    "sendgrid-web": "0.0.5",
    "telenode": "0.0.3",
    "utile": "0.2.x",
    "window-stream": "~0.7.0"
  },
  "devDependencies": {
    "one-time": "0.0.3",
    "optimist": "0.3.4",
    "r...e": "0.2.x",
    "vows": "0.8.0"
  },
  "main": "./lib/godot",
  "engines": {
    "node": "0.12.x || 0.10.x"
  },
  "scripts": {
    "test": "vows --spec -i"
  }
}
