/** * HTTP + WebSocket server for the project visualization. * - Serves HTML template with injected project data * - WebSocket for real-time edits (internal, not exposed as MCP tools) */ import type { GodotBridge } from './godot-bridge.js'; /** * Set the Godot bridge reference for internal commands. */ export declare function setGodotBridge(bridge: GodotBridge): void; /** * Serve the visualization and open the browser. * Returns the URL where it's hosted. */ export declare function serveVisualization(projectData: unknown): Promise; /** * Stop the visualization server if running. */ export declare function stopVisualizationServer(): void; //# sourceMappingURL=visualizer-server.d.ts.map