/** * Testing & QA tools - static assertions and integrity checks against saved * scene (.tscn) state. Handled editor-side (see testing_tools.gd); no * running game required. Complements the runtime tools (query_runtime_node, * send_input, take_screenshot) for live testing of an already-running game. */ import type { ToolDefinition } from '../types.js'; export declare const testingTools: ToolDefinition[]; //# sourceMappingURL=testing-tools.d.ts.map