import { Buffers } from '../main/worker/shared/types'; import { Object3D } from 'three'; export declare const getPositionAndAngle: (buffers: Buffers, index: number) => { position: [number, number]; angle: number; } | null; export declare const applyPositionAngle: (buffers: Buffers, object: Object3D | null, index: number, applyAngle?: boolean) => void;