import { Texture } from 'three'; import { GLTFWorkerData } from '../types'; export interface TextureBuildResult { textureMap: Map; textureArray: (Texture | null)[]; } /** * Build textures from GLTF data */ export declare function buildTextures(data: GLTFWorkerData): TextureBuildResult; //# sourceMappingURL=build-textures.d.ts.map