import { BufferGeometry, Material } from 'three'; import { GLTFWorkerData, PrimitiveExtensions } from '../types'; export interface PrimitiveData { geometry: BufferGeometry; material: Material; primitiveIndex: number; extensions?: PrimitiveExtensions; } /** * Build Mesh Primitives from GLTF data */ export declare function buildMeshPrimitives(data: GLTFWorkerData, materialMap: Map, defaultMaterial: Material): Map; //# sourceMappingURL=build-mesh-primitives.d.ts.map