import * as React from 'react' import * as THREE from 'three' import { ThreeEvent, useThree } from '@react-three/fiber' import { Line } from '../../core/Line' import { Html } from '../Html' import { context } from './context' const vec1 = /* @__PURE__ */ new THREE.Vector3() const vec2 = /* @__PURE__ */ new THREE.Vector3() export const calculateOffset = ( clickPoint: THREE.Vector3, normal: THREE.Vector3, rayStart: THREE.Vector3, rayDir: THREE.Vector3 ) => { const e1 = normal.dot(normal) const e2 = normal.dot(clickPoint) - normal.dot(rayStart) const e3 = normal.dot(rayDir) if (e3 === 0) { return -e2 / e1 } vec1 .copy(rayDir) .multiplyScalar(e1 / e3) .sub(normal) vec2 .copy(rayDir) .multiplyScalar(e2 / e3) .add(rayStart) .sub(clickPoint) const offset = -vec1.dot(vec2) / vec1.dot(vec1) return offset } const upV = /* @__PURE__ */ new THREE.Vector3(0, 1, 0) const offsetMatrix = /* @__PURE__ */ new THREE.Matrix4() export const AxisArrow: React.FC<{ direction: THREE.Vector3; axis: 0 | 1 | 2 }> = ({ direction, axis }) => { const { translation, translationLimits, annotations, annotationsClass, depthTest, scale, lineWidth, fixed, axisColors, hoveredColor, opacity, onDragStart, onDrag, onDragEnd, userData, } = React.useContext(context) // @ts-expect-error new in @react-three/fiber@7.0.5 const camControls = useThree((state) => state.controls) as { enabled: boolean } const divRef = React.useRef(null!) const objRef = React.useRef(null!) const clickInfo = React.useRef<{ clickPoint: THREE.Vector3; dir: THREE.Vector3 } | null>(null) const offset0 = React.useRef(0) const [isHovered, setIsHovered] = React.useState(false) const onPointerDown = React.useCallback( (e: ThreeEvent) => { if (annotations) { divRef.current.innerText = `${translation.current[axis].toFixed(2)}` divRef.current.style.display = 'block' } e.stopPropagation() const rotation = new THREE.Matrix4().extractRotation(objRef.current.matrixWorld) const clickPoint = e.point.clone() const origin = new THREE.Vector3().setFromMatrixPosition(objRef.current.matrixWorld) const dir = direction.clone().applyMatrix4(rotation).normalize() clickInfo.current = { clickPoint, dir } offset0.current = translation.current[axis] onDragStart({ component: 'Arrow', axis, origin, directions: [dir] }) camControls && (camControls.enabled = false) // @ts-ignore - setPointerCapture is not in the type definition e.target.setPointerCapture(e.pointerId) }, [annotations, direction, camControls, onDragStart, translation, axis] ) const onPointerMove = React.useCallback( (e: ThreeEvent) => { e.stopPropagation() if (!isHovered) setIsHovered(true) if (clickInfo.current) { const { clickPoint, dir } = clickInfo.current const [min, max] = translationLimits?.[axis] || [undefined, undefined] let offset = calculateOffset(clickPoint, dir, e.ray.origin, e.ray.direction) if (min !== undefined) { offset = Math.max(offset, min - offset0.current) } if (max !== undefined) { offset = Math.min(offset, max - offset0.current) } translation.current[axis] = offset0.current + offset if (annotations) { divRef.current.innerText = `${translation.current[axis].toFixed(2)}` } offsetMatrix.makeTranslation(dir.x * offset, dir.y * offset, dir.z * offset) onDrag(offsetMatrix) } }, [annotations, onDrag, isHovered, translation, translationLimits, axis] ) const onPointerUp = React.useCallback( (e: ThreeEvent) => { if (annotations) { divRef.current.style.display = 'none' } e.stopPropagation() clickInfo.current = null onDragEnd() camControls && (camControls.enabled = true) // @ts-ignore - releasePointerCapture & PointerEvent#pointerId is not in the type definition e.target.releasePointerCapture(e.pointerId) }, [annotations, camControls, onDragEnd] ) const onPointerOut = React.useCallback((e: ThreeEvent) => { e.stopPropagation() setIsHovered(false) }, []) const { cylinderLength, coneWidth, coneLength, matrixL } = React.useMemo(() => { const coneWidth = fixed ? (lineWidth / scale) * 1.6 : scale / 20 const coneLength = fixed ? 0.2 : scale / 5 const cylinderLength = fixed ? 1 - coneLength : scale - coneLength const quaternion = new THREE.Quaternion().setFromUnitVectors(upV, direction.clone().normalize()) const matrixL = new THREE.Matrix4().makeRotationFromQuaternion(quaternion) return { cylinderLength, coneWidth, coneLength, matrixL } }, [direction, scale, lineWidth, fixed]) const color_ = isHovered ? hoveredColor : axisColors[axis] return ( {annotations && (
)} {/* The invisible mesh being raycast */} {/* The visible mesh */} null} depthTest={depthTest} points={[0, 0, 0, 0, cylinderLength, 0] as any} lineWidth={lineWidth} side={THREE.DoubleSide} color={color_ as any} opacity={opacity} polygonOffset renderOrder={1} polygonOffsetFactor={-10} fog={false} /> null} position={[0, cylinderLength + coneLength / 2.0, 0]} renderOrder={500}> ) }