import { SplatBuffer } from './SplatBuffer'; export declare class SplatLoader { downLoadLink: HTMLAnchorElement | null; splatBuffer: SplatBuffer | null; constructor(splatBuffer?: null); loadFromFile(fileName: string, onProgress: (progress: number, progressMessage: string, chunk?: Uint8Array) => void): Promise; setFromBuffer(splatBuffer: SplatBuffer): void; saveToFile(fileName: string): void; }