type Attribute = { a_position: number[]; a_normal: number[]; a_textureCoord: number[]; }; export type Shape = { attributes: Attribute; index: number[]; }; export declare const plane: (flipY?: boolean) => Shape; export declare const plane2D: (flipY?: boolean) => { attributes: Omit; index: number[]; }; export declare const box: () => Shape; export declare const sphere: (row: number, column: number, rad: number) => Shape; export {};