import { TextureArgs } from '.'; export declare const uniMethod: { readonly bool: ["uniform1i", false, false]; readonly int: ["uniform1i", false, false]; readonly float: ["uniform1f", false, false]; readonly vec2: ["uniform2fv", false, true]; readonly vec3: ["uniform3fv", false, true]; readonly vec4: ["uniform4fv", false, true]; readonly mat2: ["uniformMatrix2fv", true, false]; readonly mat3: ["uniformMatrix3fv", true, false]; readonly mat4: ["uniformMatrix4fv", true, false]; readonly ivec2: ["uniform2iv", false, true]; readonly ivec3: ["uniform3iv", false, true]; readonly ivec4: ["uniform4iv", false, true]; }; export declare const strideMap: { readonly float: 1; readonly vec2: 2; readonly vec3: 3; readonly vec4: 4; readonly mat2: [2, 2]; readonly mat3: [3, 3]; readonly mat4: [4, 4]; }; export declare const RGBA8: TextureArgs; export declare const RGBA16F: TextureArgs; export declare const RGBA32F: TextureArgs; export declare const DEPTH: TextureArgs; export declare const defaultExtensions: string[];