{
  "name": "gl-texture2d",
  "version": "2.1.0",
  "description": "WebGL texture wrapper",
  "main": "texture.js",
  "directories": {
    "example": "example"
  },
  "scripts": {
    "test": "echo \"Error: no test specified\" && exit 1",
    "start": "beefy --open example/example.js -- --transform glslify"
  },
  "repository": {
    "type": "git",
    "url": "git://github.com/stackgl/gl-texture2d.git"
  },
  "keywords": [
    "webgl",
    "texture",
    "wrap",
    "ndarray"
  ],
  "author": "Mikola Lysenko",
  "license": "MIT",
  "readmeFilename": "README.md",
  "gitHead": "0d66ce40f2e25b0715689758e9a659f6544f9f3e",
  "bugs": {
    "url": "https://github.com/stackgl/gl-texture2d/issues"
  },
  "devDependencies": {
    "a-big-triangle": "^1.0.0",
    "baboon-image": "^1.0.0",
    "gl-now": "^1.3.1",
    "gl-shader": "^4.0.1",
    "glslify": "^1.4.0"
  },
  "dependencies": {
    "ndarray": "^1.0.15",
    "ndarray-ops": "^1.2.2",
    "typedarray-pool": "^1.1.0"
  }
}
