{
  "name": "gl-shader",
  "version": "4.3.1",
  "description": "WebGL shader wrapper",
  "main": "index.js",
  "directories": {
    "example": "example"
  },
  "dependencies": {
    "gl-format-compiler-error": "^1.0.2",
    "weakmap-shim": "^1.1.0"
  },
  "devDependencies": {
    "gl-now": "^1.4.0"
  },
  "scripts": {
    "test": "echo \"Error: no test specified\" && exit 1",
    "start": "beefy --open example/example.js"
  },
  "repository": {
    "type": "git",
    "url": "git://github.com/stackgl/gl-shader.git"
  },
  "keywords": [
    "webgl",
    "shader",
    "fragment",
    "vertex",
    "uniform",
    "attribute",
    "wrap",
    "3d",
    "gl"
  ],
  "author": "Mikola Lysenko",
  "license": "MIT",
  "readmeFilename": "README.md",
  "gitHead": "e28ce1d36277aeb6d109d886e847c7cdc1903cd9",
  "bugs": {
    "url": "https://github.com/stackgl/gl-shader/issues"
  }
}
