import * as Impl from './main-impl'; const impl = Impl as any; export type WebGLRenderer = any; export type Fog = any; export type Scene = any; export type Mesh = any; export type LineSegments = any; export type Line = any; export type Points = any; export type ShaderMaterial = any; export type OrthographicCamera = any; export type BufferGeometry = any; export type BufferAttribute = any; export type Object3D = any; export type Ray = any; export type Matrix4 = any; export type Vector3 = any; export type Quaternion = any; export type Color = any; export type Texture = any; export const WebGLRenderer: any = impl.WebGLRenderer; export const Fog: any = impl.Fog; export const Scene: any = impl.Scene; export const Mesh: any = impl.Mesh; export const LineSegments: any = impl.LineSegments; export const Line: any = impl.Line; export const Points: any = impl.Points; export const ShaderMaterial: any = impl.ShaderMaterial; export const OrthographicCamera: any = impl.OrthographicCamera; export const BufferGeometry: any = impl.BufferGeometry; export const BufferAttribute: any = impl.BufferAttribute; export const Object3D: any = impl.Object3D; export const Ray: any = impl.Ray; export const Matrix4: any = impl.Matrix4; export const Vector3: any = impl.Vector3; export const Quaternion: any = impl.Quaternion; export const Color: any = impl.Color; export const Texture: any = impl.Texture;