const awayRadarEntry = id ? radarTable[id] : undefined; let _awayPointDistribution : ontology.PointDistributionlike | undefined = undefined; if(awayRadarEntry) _awayPointDistribution = { offense : { freeThrow : awayRadarEntry.offense.FreeThrowsMade, twoPoint : awayRadarEntry.offense.TwoPointersMade * 2, threePoint : awayRadarEntry.offense.ThreePointersMade * 3 }, defense : { freeThrow : awayRadarEntry.defense.FreeThrowsMade, twoPoint : awayRadarEntry.defense.TwoPointersMade * 2, threePoint : awayRadarEntry.defense.ThreePointersMade * 3 } }